Signing in...
I really don't know what it is I wanna talk about today. The day was rather uneventful as my friend Zuzu put it, not to say it wasn't good.
Mmm, I've nearly perfected my artifact deck.
*shifts into Magic: The Gathering mode.*
Yeah, the rest of this post will be about my deck. If you're not interested, you may as well stop reading now.
The deck centralizes around boosting the effectiveness of the Modular mechanic from the Mirrodin block with the Proliferate mechanic from the current block, Scars. For those who are unfamiliar, Modular has the creature enter the battlefield with a specified number of +1/+1 counters on it. Then, in the event that the creature is sent to the graveyard, you may move those counters to another artifact creature you control. Proliferate allows me to abuse this. When I "Proliferate", on permanents and players with with counters on them, I'm allowed to place an additional counter of that type. Obviously, this allows me to increase the number of +1/+1 counters on my creatures quickly.
So, obviously, the basic idea is to play my Modular creatures and then proliferate their counters. I proliferate via Contagion Clasp and Throne of Geth. Contagion Clasp is multipurpose. Early game, it works fantastically for taking out weaker creatures that could present a problem or for the purpose of slowing down the opponent. (Llanowar Elves and Eldrazi Spawn anybody?) Later in the game, it can be used for placing a -1/-1 counter on a strong opposing creature and quickly proliferating it down to a manageable level.
I can easily abuse Throne of Geth via a couple different methods. The first is with my beloved Metallurgeons. When I need an artifact to sac, I can sac the Metallurgeon and then regenerate it. *pause for 10 while Sam looks into some rules* ....Oh... scratch that, I looked into that more and found out I'm wrong. Now I have more incentive to remove them... especially since I'm running Arcbound Reclaimer, my other way of abusing Throne of Geth! Obviously, using the Reclaimer I can regain artifacts that I end up sacrificing. I won't necessarily do this is all cases, but it can be very useful at times. One instance in which it can be particularly useful is when I use up all the charge counters on a Pentad Prism. Just sac the Prism and then get it back the following turn, returning it to play with two charge counters on it. (Assuming I have both a plains and an island in play.) Speaking of the prisms, those can end up accelerating my mana very quickly with proliferate on my side. Oh, also, Throne of Geth can be used to activate the Modular ability on my creatures. Say it would be better to have all my counters on a creature with flying rather than split between two- one with and one without flying. Using the Throne, I can sac the non-flying modular creature moving all of its tokens to the one with flying, and then I get to proliferate to boot! Hella!
By throwing in Ajani Goldmane and Steel Overseer, I create some addition make-shift proliferation. With everything thrown together, the deck quickly becomes overpowering and very enjoyable to play with.
When I was initially conceptualizing this deck, I was of course immediately attracted to cards like Arcbound Fiend and Arcbound Lancer. I quickly realized though that the real power of the deck exists in the small modular creatures like Arcbound Stinger. I can quickly get multiple modular creatures out with those. By toppling the proliferate with the modular mechanics, I can end up with a nasty Arcbound Stinger way before an Arcbound Fiend is ready to enter the battlefield. Even in late game, when I have plenty of mana to spare, it's much better used proliferating and playing the smaller creatures rather than spending it all on one larger one.
So there's the basic idea behind my deck. If you have suggestions for improving it, please do share. Anyway, thanks for reading!
...signing out.
^_^ I'm no good as far as artifacts or any of the new mechanics go, but it sounds pretty good, based on some of my past matches against proliferators.
ReplyDeleteI forgot to mention that I'm running Semblance Anvil: http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=209002
ReplyDeleteGetting one of those out there allows me to start playing a lot of my spells without paying any mana at all, or of course, playing the rest of my spells considerably cheaper. Also, I'm convinced now that adding the Arcbound Worker will speed up my game considerably. All-in-all, I like the deck a lot and I'm only finding ways to make it better. I can't wait to see what kind of new proliferate cards are added in the last Scars set.